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Projection Mapping - Light, Form & The Stage

Sunday, July 21
12:00 PM— 5:00 PM

This hands-on course teaches students to customize graphical content (video, image) and then map this content on to physical 3D objects using Isadora.

Charles Street Video
Space

CSV Workshop Space

Co-presented by
FIVARS

This hands-on course teaches students to customize graphical content (video, image) and then map this content on to physical 3D objects using Isadora*. Students will have the opportunity to put these techniques to use by workshopping with assigned actors, playwrights, and other key players in the professional arts and theatre industry.

  • Working knowledge of Isadora is a requirement to take this course. Successful completion of the “Projection Mapping for Artists 101” course will suffice.

See the work of past students that have taken this course here: http://projectionmappingworkshops.com/student-work

Learning Objectives

  • Theory: best practices for digital augmentation in a physical world, projection art, principles of light, colour theory and interaction design.
  • Learn the basics of GPU codecs ideal for multiple simultaneous playback in a real-time environment.
  • Image/Video Production: make digital content your own through filters, compositing, special effects, editing, masking, keying.
  • Projection Mapping & Interaction: map your own customized images and videos onto 3D surfaces, and develop manual & live input as actuators.
  • Conceptual Development: learn to articulate and execute a raw idea from inception to a real-world exhibition.
  • Industry Engagement: deliver an innovative and sustainable production in collaboration with industry partner.